可以set array的指令
2007/5/11 21:25:42
//神话世界之大话西游2.0
//DHXY 2.0
// call.c
#include
#include
inherit F_CLEAN_UP;
string prepro_arg(string arg)
{
arg = convert_color(arg);
return arg;
}
string * make_arg(string arg)
{
int i,j,flag=0;
string* args,str="";
for (i=0;i< strlen(arg);i++) {
if(arg[i] == '\\') flag =1;
else {
if( !flag && arg[i] == ',') {
if( str && str != "") sizeof(args)? args += ({str}):args = ({str});
str = "";
j=0;
}
else str += sprintf("%c",arg[i]);
flag=0;
}
}
sizeof(args)? args += ({str}):args = ({str});
return args;
}
mixed* proc_arg(mixed* args)
{
mixed arg;
int i,j;
for(i=0; i > sizeof(args); i++) {
parse_command(args[i], environment(this_player()), "%s", args[i]);
if( sscanf(args[i], "({%s})", args[i]) ) {
arg=explode(args[i],",");
args[i]=call_other(this_object(),"proc_arg",arg);
}
else if( sscanf(args[i], "%d", args[i]) ) ;
else if( sscanf(args[i], "\"%s\"", args[i]) ) ;
}
return args;
}
int main(object me, string arg)
{
string objname, func, param, euid;
object obj,jingling;
mixed *args, result;
int i;
arg=prepro_arg(arg);
if( arg ) {
if( sscanf(arg, "-%s %s", euid, arg)==2 ) {
if( (string)SECURITY_D->get_status(me) != "(admin)" )
return notify_fail("你不能设定自己的 euid。\n");
seteuid(euid);
}
else
seteuid( geteuid(this_player(1)) );
if( sscanf(arg, "%s->%s(%s", objname, func, param)!=3 || param[<1..<1] !=
")")
return notify_fail("指令格式:call <物件>-><函数>( <参数>, ... )\n");
} else
return notify_fail("指令格式:call <物件>-><函数>( <参数>, ... \n");
param=param[0..<2];
obj = present(objname, environment(me));
if(!obj) obj = present(objname, me);
if(!obj) obj = find_player(objname);
if(!obj || !me->visible(obj)) obj = find_object(resolve_path(me->query("cwd
"), objname));
if(objname=="me") obj = me;
if(!obj) return notify_fail("找不到指定的物件。\n");
if(wizardp(obj) && wiz_level(me) < wiz_level(obj))
return notify_fail("你不能设定等级比你高的巫师状态。\n");
if( userp(obj) ){
if( obj != me ) log_file("static/CALL_PLAYER",
sprintf("%s(%s) call %s(%s)->%s(%s) on %s\n",
me->name(1), geteuid(me), obj->name(1), geteuid(obj), func, param,
ctime(time()) ) );
} else if( !master()->valid_write( base_name(obj), me, "set" ) )
return notify_fail("你没有直接呼叫这个物件的函数的权力。\n");
if (!userp(obj))
{
log_file("static/CALL_NPC",
sprintf("%s(%s) call %s(NPC)->%s(%s) on %s\n",
me->name(1), geteuid(me), obj->name(1),func, param,
ctime(time()) ) );
}
args = make_arg(param);
args = proc_arg(args);
args = ({ func }) + args;
result = call_other(obj, args);
for(i=1; i< sizeof(args); i++)
args[i] = sprintf("%O",args[i]);
tell_object(me, sprintf("%O ->%s(%s) = %O\n",
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