同时支持to mud 和 to bbs
修改自rongg的代码
对to mud 模式没有任何问题
在to bbs 模式下不支持back space和Esc两个键
另外在 to bbs 的时候甚至可以用cterm,就是用cterm发文章的时候显示比较奇怪
/****************cmd**************/
// /cmds/arch/tcpip.c
// 支持tcpip协议的Lpc telnet proxy
// 现在只有一点小问题了 :))
// ReWrite by akuma@xo
// CopyRight 2000 Xo_Group
// 这个是命令,真正用用的是tcpip.c的body
#define TCP_BODY "/adm/daemons/tcpip"
inherit F_CLEAN_UP;
void create()
{
seteuid(getuid());
}
int main(object me,string arg)
{
object ob;
object linkob;
object *tcpip;
me=this_player();
if( strsrch(arg," ")==-1) arg+=" 23";
tcpip=children(TCP_BODY);
ob=new(TCP_BODY);
linkob = me->query_temp("link_ob");
exec(ob,me);
ob->do_telnet(arg);
ob->do_command("");
"/cmds/usr/quit"->main(me);
return 1;
}
/**************body********************/
// /system/daemon/network/tcpip.c
// 支持tcpip协议的Lpc telnet proxy
// 现在只有一点小问题了 :))
// ReWrite by akuma@xo
// CopyRight 2000 Xo_Group
#include < net/socket.h >
#include < net/socket_errors.h >
inherit F_DBASE;
int my_socket,socket1,socket2;
int do_telnet(string arg);
void tell_me(string str);
int write_message(string arg);
void create()
{
}
void receive_message(string type, string str)
{
if( type!= "write"&&type!="tcpip" ) return;
receive(str);
}
void tell_me(string str)
{
message("tcpip",str,this_object());
}
void do_command(string cmd)
{
write_message(cmd);
get_char("do_command",0);
}
int do_telnet(string arg)
{
int err;
my_socket = socket_create( STREAM, "in_read_callback","in_close_callbackk" );
if ( my_socket < 0 )
{
tell_me( "无法生成新的Socket,telnet进程被终止。\n" );
return 1;
}
err = socket_connect( my_socket, arg , "read_callback","write_callback");
if( err==EESUCCESS )
{
tell_me("正在连接 " + arg + "。。。\n");
}
else
{
tell_me("无法连接到 " + arg + ",再见!\n");
destruct(this_object());
}
return 1;
}
int in_close_callback(int fd)
{
destruct(this_object());
}
int close_socket()
{
if( socket_close(my_socket) )
{
tell_me("正常关闭Socket。\n");
}
else
tell_me("无法关闭该Socket。\n");
return 1;
}
void read_callback(int fd, mixed message)
{
message("tcpip",(string) message,this_object());
}
int write_message(string arg)
{
socket_write(my_socket,arg);
return 1;
}
void net_dead()
{
remove_call_out("time_out");
call_out( "time_out", 10 );
}
void time_out()
{
close_socket();
destruct(this_object());
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